From Left to right: Grégoire Jeanmonod, Augustin Scott de Martinville, Elric Petit. photo: Frederik Vercruysse
BIG-GAME was created in 2004 by Elric Petit (Belgian), Grégoire Jeanmonod (Swiss) and Augustin Scott de Martinville (French). Graduating from the ECAL (Lausanne) and La Cambre (Brussels), where they all studied industrial design. BIG-GAME is now based in Lausanne.
"The trio is known for its distinctive take on playful functionalism" (Anna Bates, ICON Magazine). They create objects for Moustache, Karimoku, and Vlaemsch. Awarded the first prize of the "Die Besten" competition in 2005 and the Swiss Federal Design Award in 2006 and 2010, their work is featured in numerous exhibitions. Their creations are part of the collections of the Museum fur Gestaltung, the Musée du Grand-Hornu, the Centre Georges Pompidou as well as the Fonds National d'Art Contemporain.
BIG-GAME also works with prestigious design galleries such as kreo in Paris to create more exclusive pieces. Their first ever solo museum exhibition, Overview, opened in October 2008 in the Musée du Grand-Hornu in Belgium.
In addition to their studio work, the members of BIG-GAME also teach design at ECAL (Lausanne) and give lectures and workshops in schools around the world.