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Everyware | Designers


Everyware
www.everyware.kr

Everyware is a creative computing group formed in 2007 in South Koreaby Hyunwoo Bang and Yunsil Heo. Hyunwoo Bang is an assistant professor at the School of Mechanical and Aerospace Engineering at Seoul National University. Yunsil Heo has an MFA from the Department of Design/Media Arts at the University of California, Los Angeles, and BA degrees from the College of Fine Arts and College of Humanities at Seoul National University. Based in Seoul, Everyware has exhibited diverse new media installation pieces at the SIGGRAPH art gallery, Ars Electronica in Linz and the National Art Center in Tokyo.
Hyunwoo Bang (b. 1978, South Korea) & Yunsil Heo (b. 1979, South Korea)


Oasis, 2008-2009
A surface covered with black sand turns into a pool full of life when people grab and remove a handful of sand away. In this micro-world, virtual creatures are born, live and perish. They recognize their spatial boundaries and obstacles of living and respond to peoples' touch in various ways.

A real-time computer vision engine has been developed to interpret the physical status of diverse materials of the installation. The program populates creatures with various characteristics and controls their behaviors in real-time. A swarm intelligence has been implemented to simulate the flocking behaviors of the creatures and their life-like motions.

The Oasis is not a device invented for people to 'use'. It's a playful space where people feel nature, find life forms, interact with and create virtual worlds. It elicits peoples' basic instincts to touch natural materials.

Move the sand covering the screen to interact with Oasis.

Table, screen and software (Processing)
Courtesy of the artist


Design Museum Website questionnaire with Everyware

When did you realize you wanted to be a designer?

It just happened naturally. Somehow we've ended up being designers.

How would you define your design style?

Straightforward and enjoyable interactivities. With no written instructions.

What would you do if you were not a designers?

We would be shooting movies.

Where do you draw your inspiration from and who do you consult about works?

We live together talking about our works, inspiring each other and consulting each other all day. Literally all day.

Which of your projects do you consider a success?

Memoirs. Thousands of smiling faces collected through this piece make us smile.

Which of your projects do you consider a failure?

Nothing has been perfectly satisfactory.

What is the first design work you can recall?

In terms of interaction design, a jiggling bugs game which never worked as I intended.

To what extent do you believe that design should be functional?

Design is valued by its functionality.

Name a colleague you admire.

Actually many of the artists and designers showing in ‘decode' are who we are huge fan of. Especially we admire Casey Reas. He made a great contribution to the designers' community by initiating Processing.

What have you learnt about design yourself?

Design is learning what people have in their minds.

What in your opinion is the greatest design invention in recent years?

iPhone.

With which personality from the past would you like to have coffee?

Leonardo Da Vinci

Which materials interest/fascinate you most?

Recently, we are fascinated by depth sensing cameras. Some of our work such as Turn, Soak and Mont are made with Kinect Sensor, a depth sensing camera from Microsoft.

What advice would you give a designer at the start of his career or what advice would you have liked to receive at the start of your career?

Enjoy!  

What are your future projects?

We are now working on animations whose entire frames are painted with lights. 


Other Works by Everyware 

From the Exhibition
Oasis, 2008-2009
 
 
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