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LIA | Designer


LIA
www.liaworks.com

LIA is an Austrian artist and one of the early pioneers of software and net art. Since 1995, she has been creating digital art, installations and sound works. Her work plays with the aesthetic of digital images and algorithms, and her output includes video, screen-based installation, internet art, sound and live audio-visual performances. LIA has been a guest lecturer at a number of universities in Europe and since 2002 has been teaching at the Fachhochschule Joanneum, University of Applied Sciences in Graz.


Arcs 21, 2009
Arcs 21 is a generative work. The movement on the screen occurs within a set of pre-determined
programming rules. The images develop over time, the individual strokes building and layering over
each other. The intensity of colour increases until the screen is filled with arcs. When the screen is full, the programme restarts and creates a completely new set of visuals.

Custom software (Processing)
Courtesy of the artist


Design Museum Website questionnaire with Lia

When did you realize you wanted to be a designer?

I'm not a designer i'm an artist. But I only realized that i was an artist when people started calling me one, there was no conscious decision made to become one.

How would you define your design style?

Abstract.

What would you do if you were not an artist?
To be honest, i have no idea, but i guess something creative. This probably mainly depends on how much time is left to learn new skills.

Where do you draw your inspiration from?

I draw my main inspiration from things i see around me on a daily basis and i enjoy natural structures. If i see for instance raindrops running down on a window and collecting other drops i instantly start to think about how the underlying forces that drive this might be used in code to create forms and structures.

Who do you consult about works?

My long-term colaborator Miguel Carvalhais from Porto, Portugal and my husband Damian Stewart

Which of your projects do you consider a success?

I would call a project a success if many people do see it and also like it at the same time. In this sense the "successfullness" of projects always changes.

Which of your projects do you consider a failure?

A work i did together with Miguel Carvalhais for an english museum which during the process of development went bankrupt and is now showing a version of our artwork that we would never have agreed on in the first place.

What is the first design work you can recall?

Painting easter eggs as a child ? ;)

To what extent do you believe that design should be functional?

This depends on what the designed object is used for: if it is only to be looked at, then the function is not important, otherwise the function is very important: if you have a tool for instance that doesn't work properly or something that you can't really clean then you get angry in both cases.

Name a colleague you admire.

I really admire Miguel Carvalhais as a designer because his work shows that he puts a lot of thoughts into it - as well into the details as also into the bigger concepts.

What have you learnt about design yourself?

That it is so much harder to create something from scratch on my own than to work on something already existing and tweaking it to a final result.

What in your opinion is the greatest design invention in recent years?

I would see some Apple products of the last few years as good examples of really good design: iPod, iPad, MacBook Air.

With which personality from the past would you like to have coffee?

My grandmother.

Which materials interest you most?

Pixels and code.

What advice would you give a designer at the start of his career ?

Make copies of all artworks that you like to teach yourself the use of the tools and the craft.

What advice would you have liked to receive at the start of your career?

I was at a lecture by Erwin Wurm and he gave the students wonderfull advices that i would have liked
for myself: 1. Persistence, 2. Look for a young gallerist that can grow together with you, 3. Move away from your small town, 4. Networking, 5. Even when successfull stay down to earth, 6. Have the desire to live from art only.

What are your future projects?
I am about to build an artwork that will consist of a box containing the software, the monitor and some interface sliders.


Other Works by LIA

I Said If, 2007
 
 
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